giovedì 29 dicembre 2016

Mazinger Z project!



Time for some time travel back to the 80's!
I always loved Go Nagai's work.

I've modeled Mazinger Z, rigged it and rendered a Cel Shading version of this awesome character.
This could be the start of a wider project involving other related characters as well.

The target is to produce a cel shaded short animation as a tribute to the amazing Go Nagai's world.

Stay tuned!

domenica 24 giugno 2012

A quick render test in LightWave11.




Some more detail.



mercoledì 7 marzo 2012

Detailing



Displacement test.


A quick test in LightWave11 to check how the displacement works on the cage model. The new GoZ implementation in LightWave11 makes this soooo fast....just a click and it's done!

martedì 6 marzo 2012

Dragon wip.



Still no detail, but all the elements should be there now.

Blocking in ZBrush



Some quick blocking in ZBrush.